November 22,( Russianeducation.org) At the International Festival of Creative Industries in Khanty-Mansiysk, a meeting of the working group on the development of the ecosystem of creative entrepreneurship and service economy in Russia was held.
In the global economy, the growth rate of creative industries is 15–20% annually. There are 748 thousand creative industry organizations in Russia, which generate 3.2% of the total revenue of all organizations. Svetlana Chupsheva, Director General of the Agency for Strategic Initiatives (ASI), who opened the meeting, spoke about this.
“The creative industries employ almost 5% of the total number of employees of enterprises, the contribution to the economy of cities – from 1% to 18% of the gross regional product. These are the preconditions that enable us to create conditions for the development of human resources, the formation of the necessary infrastructure, and support for creative projects, ”said the head of the ASI.
According to Elena Druzhinina, Deputy Minister of Science and Higher Education of the Russian Federation, at the moment 1.5 million students study in areas related to creative industries. This is about 40% of all students in the country.
Within the framework of the agreement with the ASI, concluded in 2020, the Ministry of Education and Science of Russia is closely working together to popularize youth entrepreneurship, in particular, technology. Starting this year, the ministry launched the Startup as a Diploma program, in which students develop real business cases and present them, including to future investors. In 2021, students defended 1,300 such diplomas; more than 80 universities are involved in the process. Also, the Ministry of Education and Science of Russia is currently developing a federal project “Platform for Student Technological Entrepreneurship” in accordance with the socio-economic initiative.
Elena Marinina, head of the working group for the development of the ecosystem of creative (creative) entrepreneurship and service economy in Russia, director of the social platform of the Roscongress Foundation – Innosocium Foundation, noted that the working group will submit its proposals to the law on creative industries, which is currently being formed.
“It is necessary to create a methodology and criteria for evaluating creative industries, identify current development barriers and ways to overcome them, outline both financial and non-financial measures to support projects, compile a list of priority development areas for the regions, form an international ecosystem for the exchange of experience and practices, collect the best global trends and create teaching methods for creative personnel, ”added Elena Marinina.
According to the results of the meeting of the working group, among the priority tasks were the creation of a databank of creative projects to take into account the best practices in all branches of the creative industries, providing access for entrepreneurs, NGOs, and representatives of regional management teams to a single service for the proposal, search and selection of practices, to the recommendations of experts to disseminate successful experiences.
In the final resolution of the working group, they also noted the need to combine innovations and traditions as a single concept for the development of creative entrepreneurship in the territories of traditional nature management. Particular emphasis is placed on the fact that solving the problems of reviving the national traditions of the indigenous peoples of the North, preserving the historical heritage of the region, supporting the integration of people with disabilities into public life, reviving local identity in the young generation are inextricably linked with economic growth and the development of creative industries in the region.
As a reminder, in September, the Russian Government approved the Concept for the Development of Creative Industries until 2030. It provides mechanisms for state support for all types of creative industries, including theater, music, film, painting, media, and digital content production, from software development to blogs and video games, as well as the preservation of historical and cultural heritage and applied industries such as architecture, design, tourism.